Dreamweaver MX
You will receive 4.2 credits (CE) upon completion of this course.
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Course Description
Course Outline
Introduction
Time: 3.0 hour(s)
Summary:
This course provides an introduction to the interface and the new features of Dreamweaver MX.
Objectives:
* Identify the new features of the Dreamweaver interface.
* Implement design ideas that will enable the creation of a compelling Web site.
* Use timesaving tips and techniques.
Topics:
* Introducing Dreamweaver MX
* Designing your site
* Workspace windows and panels
* Workspace Inspectors and the Status bar
* The Launcher bar
* The Menu bar
* Using Dreamweaver MX with other programs
* Ten timesaving Dreamweaver MX tips
Setting Up a Web Site
Time: 4.0 hour(s)
Summary:
This course shows users how to define a new Web site or import an existing site, create new pages, apply basic formatting to text, place images, and set links. It also describes how to set up Web access and put a site online.
Objectives:
* Define a new site.
* Make new pages.
* Create links.
* Put a Web site online.
Topics:
* Defining a new site
* Setting up Web server access
* Using Check In/Out and Design Notes
* Cloaking files
* Activating Site Map Layout
* Downloading an existing Web site
* Creating new pages
* Adding images
* Setting internal links
* Using named anchor links
* Setting external and e-mail links
* Changing page properties
* Putting a Web site online
Designing the Site
Time: 6.0 hour(s)
Summary:
This course explains Web site management and structure, the principles of good site design, and how to use the features of Dreamweaver MX to work with a team of designers. Specific procedures for using templates, Library items, Tracing Images, and the Quick Tag Editor are also included.
Objectives:
* Propose a Web site design after assessing various planning issues.
* Manage the work of a team of developers using site management features in Dreamweaver MX.
* Employ various tools in Dreamweaver MX to manage a site.
Topics:
* Preparing to develop a new site
* Managing your site''s structure
* Naming your files
* Organizing images and managing links
* Making global changes to links
* Finding and fixing broken links
* Using the Site Reporting feature
* Synchronizing local and remote sites
* Working with templates
* Creating templates
* Saving an existing page as a template
* Using templates
* Making global changes with templates
* Creating and using Library items
* Highlighting and changing Library items
* Using the Tracing Image feature
* Integrating e-mail addresses
* Using the Quick Tag Editor
Adding Graphics
Time: 2.0 hour(s)
Summary:
This course provides an introduction to Web graphics and shows users how to integrate graphic elements on a Web page. It also includes tips and strategies for creating Web graphics and for finding or buying images that are already optimized for the Web.
Objectives:
* Obtain royalty-free images from the Internet.
* Choose an image-editing program for working with graphics.
* Insert and align images on a Web page using appropriate file formats.
* Use image maps.
Topics:
* Getting great graphics
* Creating your own images
* Understanding the basics of Web graphics
* Inserting images on your pages
* Aligning images on a page
* Creating a background
* Creating image maps
Tables
Time: 3.0 hour(s)
Summary:
This course explains how to use HTML tables to create complex page layouts that work in the most common Web browsers. A highlight of this course is the Dreamweaver MX Table Layout View, which makes it easy to create complex Web designs.
Objectives:
* Create and edit HTML tables.
* Use table sorting and formatting features.
* Practice importing table data into Dreamweaver.
* Arrange complex HTML page designs using tables.
Topics:
* Creating simple tables in Layout View
* Editing tables in Layout and Standard Views
* Controlling cell options
* Using the Format Table feature
* Formatting multiple cells in a table
* Using the Sort Table feature
* Importing table data from other programs
* Using tables for spacing and alignment
* Aligning a navigation bar
* Merging and splitting table cells
* Using nested tables
Frames
Time: 3.0 hour(s)
Summary:
This course provides information on HTML framesets: when to use them, when to avoid them, and step-by-step instructions for creating them using Dreamweaver MX.
Objectives:
* Describe how frames function in Web pages.
* Create, save, and name frames in a frameset.
* Create targeted links in frames.
* Change frame and frameset properties.
* List some design guidelines to follow when using frames.
Topics:
* Appreciating HTML frames
* Understanding how frames work
* Creating a frame in Dreamweaver
* Saving files in a frameset
* Using links and naming frames
* Setting links to a target frame
* Changing frame borders and sizes
* Creating alternative designs for older browsers
Styles and CSS
Time: 3.0 hour(s)
Summary:
This course provides an overview of Cascading Style Sheets: how they work and how they can save development time. Also included are descriptions of all of the styles available in Dreamweaver and instructions for creating and applying styles.
Objectives:
* Create and apply a new HTML style.
* Create and apply a new CSS Style.
* Demonstrate the process of redefining HTML tags.
* Create and edit an external style sheet.
Topics:
* Formatting text
* Applying font attributes
* Creating your own HTML styles
* Working with Cascading Style Sheets
* Creating Cascading Style Sheets
* Defining styles
* Creating a custom style
* Redefining HTML tags
* Applying styles
* Creating external style sheets
Dynamic HTML
Time: 4.0 hour(s)
Summary:
This course explains the features of Dynamic HTML, such as layers and behaviors, which allow precise design control and new levels of interactivity. It also introduces extensions and shows how to locate, download, and install them.
Objectives:
* Describe what Dynamic HTML (DHTML) is and how it is used.
* Position elements using layers.
* Create and apply behaviors.
* Describe what extensions are and how they are used.
Topics:
* DHTML
* Creating and manipulating layers
* Adding layers to layers
* Nesting layers
* Layer options
* Converting layers to tables
* Behaviors
* Events
* Creating a rollover image
* Varying behaviors and events
* Extensions
Advanced DHTML
Time: 3.0 hour(s)
Summary:
This course introduces the Dreamweaver MX timeline, and shows users how to create animations and even more complex designs with DHTML.
Objectives:
* Create timelines.
* Use behaviors with timelines.
* Employ options for supporting multiple browsers.
Topics:
* Understanding timelines
* The Timelines panel
* Creating a timeline
* Recording a layer's path
* Playing animations
* Swapping images
* Supporting older browsers
* Converting to 3.0 browser compatibility
* Dreamweaver and XML
Multimedia Integration
Time: 4.0 hour(s)
Summary:
This course provides an introduction to Fireworks, the Macromedia image program for the Web, and shows how to take advantage of the Dreamweaver/Fireworks integration to create complex images. This course also demonstrates how to use Dreamweaver to link a variety of multimedia file types - from Flash to Java to RealAudio - to Web pages.
Objectives:
* Employ roundtrip graphics editing between Dreamweaver and Fireworks.
* Use other image editors with Dreamweaver.
* Demonstrate the process of inserting and editing Fireworks HTML in Dreamweaver.
* Integrate Shockwave and Flash elements into your Web pages.
* Create Flash files in Dreamweaver.
* Apply elements from Java, ActiveX, and other technologies to your Web pages.
Topics:
* Integrating Fireworks and Dreamweaver
* Using other image editors
* Optimizing an image
* Inserting and editing Fireworks HTML
* Shockwave and Flash plug-ins
* Inserting Shockwave and Flash movies
* Setting parameters for Shockwave and Flash
* Creating Flash files from within Dreamweaver
* Working with Java and ActiveX
* Working with other plug-in technologies
Dynamic Web Sites
Time: 3.0 hour(s)
Summary:
This course helps the user understand how database-driven Web sites work and why they have become so important on the Web. It also shows how to add dynamic content to a Web site, define data sources, and display recordsets.
Objectives:
* Define a dynamic Web site.
* Identify the required components of a dynamic Web site.
* Create and utilize recordsets.
* Create a Web page that uses dynamic data.
Topics:
* Understanding the dynamic Web site
* Defining key concepts
* Server technologies supported by Dreamweaver MX
* Making the data connection
* Exploring the panel
* Creating a recordset
* Using a recordset on your page
* Repeating a region
* Adding a dynamic image
* Creating a master-detail page set
Forms and Interactivity
Time: 4.0 hour(s)
Summary:
This course explains HTML forms and how to use Dreamweaver to add interactive elements, such as search engines, online discussion areas, and e-commerce systems, to a Web site. Other topics include how to build master pages, create pages to search databases, and test the site with a live connection.
Objectives:
* Create and use forms and form elements.
* Set up user authentication.
* Search and edit databases.
* Understand the basics of e-commerce.
Topics:
* Understanding forms
* Understanding CGI scripts
* Creating HTML forms
* Creating radio buttons
* Creating check boxes
* Adding text fields
* Adding a drop-down list
* Adding Submit and Clear buttons
* Using jump menus
* Other form options
* Establishing user authentication
* Securing sensitive information
* Searching for database records
* Editing a database from a browser
* Updating a record via a browser
* E-commerce basics
* Extending Dreamweaver
More Information
| Language | English |
| Course Length | 42.00 hours |
| Duration of Access | 1 year |
| Continuing Education Credits | 4.2 |
| Instructor | Self Study |
| Vendor | Webucator (Read more about Webucator accreditation.) |
| Course Certification | Otterbein College awards 1 CEU for every 10 hours of successfully completed course work. For the average completion time of any course, see the course outline. Select the category of courses you are interested in and then select the specific course. Average course completion time is listed under "Time" on each course catalog page. Students pay Otterbein College a $15 (subject to change) CEU application fee for each course completed for CEU credit. |
| Prerequisites/Audience | |
| Requirements/Materials Included | The following are the minimum user system requirements necessary to enjoy maximum access to the HTML-based courses: 200MHz Pentium with 32MB Ram. 640 x 480 256-color video (800x600 is recommended). Windows 95, 98, NT, 2000, or XP Internet Explorer 5.0 or higher required. An Authorware plug-in is used for course simulations but is not required to run the courses. It can be installed the first time you take a course by following the instructions shown on the Web page. The Macromedia Flash Player is used for course introductions and activities, but is not required to run the courses. It can be installed the first time you take a course by following the instructions shown at login. Netscape and AOL browsers are not supported. We do not formally support our courseware on the Macintosh platform. If you choose to try to use the courses on a Macintosh, you need to be aware that they will not have full functionality, specifically within the Authorware simulations and the supplied files. However, if you are a Macintosh user and make use of a Windows emulator, Authorware simulations and supplied files may function. Since we do not test with Macintosh or Windows emulators, we cannot guarantee our courses on the Macintosh platform. The courses play well through 56 KB modems. Of course, play is faster as connection speeds increase. The traditional HTML-based courses are designed for highly efficient, real-time presentation with an average page size under 20 K. The Business Skills Video courses use streaming media at a rate of 15 Frames Per Second. The media is sent in a continuous stream and is played as it arrives rather than waiting for the complete file to download. |














